﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SoundEdge.Media
{
    public enum PlayerState : int
    {
        NA = 0,
        Ready = 1,
        StreamReady = 2,
        Playing = 3,
        Paused = 4,
        Stopped = 5
    }
}
